- A background on Warden as a DPS and the red line
- Detailed breakdown and analysis on trait choices
- Follow up with sample builds
This guide is up-to-date with Update 26, last updated in June 2020.
This is the second LOTRO Basics guide using this format for trait analysis, a slightly altered version from the recent blue line guide. The new formatting in this table would allow for more frequent guides. The table is inspired from Zonflux's Guardian Guide for U22 and Squirle's Beorning Guide.
Red Line Warden DPS and Building Background
Red line traits image for reference: https://i.imgur.com/AvCP2sn.png
Red line Warden DPS has been in a great spot for the past few years and continues to this day to frequently be a contender as the top DPS class in both area-of-effect and single target. From low to high level, a Warden can always provide valuable damage to any group and for that is frequently chosen for endgame content. However, play a Warden can be very difficult to get the most out of them. You have to navigate through many gambits along with gambit building options to maximize your DoT uptime in your powerful bleeds and light DoT gambits.
The main weakness of a red line DPS Warden is that are quite squishy for a melee class. They wear medium armour like Burglars, but do not have much to boost defenses and only have one survival cooldown (Never Surrender). Still, while leveling, you will be able to survive many encounters while dealing amongst the highest ST and AoE damage.
How do we build a DPS Warden in the red line?
The goal of your build should be to maximize damage via bleeds and light DoTs. Red Warden builds often finish out the top tier traits in the red line then move on to the blue line for further light damage increase and finish up in the yellow line which provides some various DPS increases. Many traits in the red line end up not being useful enough to grab compared to dipping into the other lines.
Another option with building, that is not as good for endgame or for the DPS role, is it pick up some utility and survival traits. Generally, these are not worth picking, but it may slightly boost your survivability or improve solo play where mobs don't last long enough to fully take to your damage over time abilities.
Below is the trait analysis followed by sample builds with a short description.
Red Line Trait Analysis
Analysis System
From left-to-right, the analysis table covers the name of the trait, my ranking of the trait (1-5), and the analysis of the usefulness of the trait and its effects.
Ranking System
5 = Autoinclude traits, always useful
4 = Often picked traits, usually useful
3 = Moderate traits, good options if you have leftover trait points or no better options
2 = Niche or not good traits, infrequently picked for specific use or if no other better options
1 = Bad traits, never useful
Trait Image: https://i.imgur.com/AvCP2sn.png
Red Line Sample Builds
Here will be three starter building option for helping you build your DPS Warden! The first is a base red line build, then the next two show options for maximizing group DPS or focusing on solo content.
Build 1 - Base Red Line DPS
This base build includes all standard red line traits. Typically, you will move to the blue line then to the yellow line after this. A single leftover will often go in gambit builder damage at this point in the build.
Build 2 - Standard DPS Path
After the base build above, the first recommended starter build includes all necessary DPS trait options, giving little wiggle room in trait choices. This option allows high level Wardens to get important traits deep in the yellow line. Further in the build, I suggest continuing down the yellow line.
Build 3 - Solo/Leveling Warden DPS
With this second build path, we add a few utility and solo-friendly traits in the blue line that can significantly improve your experience if you have mobs hitting you. Otherwise this follows the same build as the max DPS option and further in the build, I recommend going down the yellow line. This can be a great choice for lower level Wardens as well, such as on the Legendary Servers!
As a quick reminder, this followed up the blue line guide that had slightly different table formatting. The one in this guide would allow me to focus time on the analysis and have guides out quicker. Any feedback on the formatting and contents of the guide is greatly appreciated! In future build sections, I may not have many trait points for full builds outside the primary trait tree.
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