The Guide is up to date with: July 2020 (Update
27)
Latest Changes to the Guide: Fixed formatting issues. Note: this guide was made with an old formatting system. I plan to make a new guide for 2021 with updated formatting and a new, long-lasting home page!
Latest major class changes: Update 27.2 brought changes to some gameplay mechanics. Read more: https://www.lotrobasics.com/2020/07/u27.2-rundown.html.
· Information – Contain up to date
information on all of the classes in LOTRO
· Guide - Directing players
on a class you may enjoy based on playstyles and fantasies
· Resource/Database - Provide an
informational base of all classes in a single page, for easy viewing and
reference, including links to resources for the individual classes
Table
of Contents
Part |
Description |
Introduction to
the Classes of LOTRO |
Introduces the classes and their roles,
along with what a class means. (Heavily oriented towards newer players) |
· Beorning · Burglar · Captain · Champion · Guardian · Hunter · Minstrel · Warden |
Covers
general information and additional resources for each class, individually,
with the layout: · Lore/fantasy · Class description · Gameplay styles · Specs and roles
in group and solo play |
(Click the links to jump to that part of the guide!)
Overview of the
Classes of LOTRO
The Class System – How
Classes Affect Your LOTRO Experience
In LOTRO, or just about any MMORPG for that
matter, your class is like your character identity, defining what your
character does and how it plays. Each class is unique, having different
playstyles and abilities. Within each class, there are three specializations
(specs), which can make your character excel at a particular
aspect of the class. The specs have formal names but are often referred
to the color of the trait tree - blue,
red, and yellow.
LOTRO
offers a wide variety of class fantasies that coincide with the Lord of the
Rings series the game is based on, and their playstyles can fit into common
RPG styles, including:
· Melee fighter
· Ranger
· Spellcaster/wizard
· Healer
· Tank
Hopefully this guide will help direct you
towards a class you will enjoy, so you can enjoy the game (more).
The Classes
There are currently 10 classes in LOTRO, 7
are available for free, as any account type, and the other 3 need to be
purchased (indicated by *) in some form. Click links to be taken to a more in depth overview for the class.
Class |
Role |
Overview |
·
DPS ·
Tank · Healer/Support |
Versatile melee class that can
skin-change into a bear and perform as DPS, tank, or heal and support. *Purchased alone or in a bundle with a
character slot. |
|
·
DPS · Support |
Fast paced melee class that
can focus on DPS or support, with a debuff and DoT
based kit. |
|
· Support ·
Tank ·
Heal · DPS |
Melee support class, but can specialize to take on each role - tanking,
healing, and DPSing. They excel at support by
giving buffs to fellows. |
|
·
DPS · Tank |
Heavy-hitting melee combatant
that can focus on AoE or ST damage. Their tanking abilities
are inferior, but sufficient for easier content or as an off-tank. |
|
·
Tank · DPS |
Heavy melee tanking class
that can also DPS. They are strong tanks using shields or more versatile
using 2-handed weapons to tank (or DPS). |
|
· DPS |
A pure ranged DPS class that
can specialize to be mobile while shooting, steady for heavier shots, or
focus on trapping and debuffing enemies. |
|
·
Support · DPS |
Ranged caster with animal
pets that has a support-based kit and powerful AoE
spells. |
|
·
Healer ·
Healer/Support · DPS |
Ranged instrument-based class
using the power of song to heal and buff allies or take on the DPS role. |
|
·
DPS · Healer |
Magic spellcaster with two
focuses in ranged DPS – slowly build up fire, or instant-cast lightning. Can
also focus on healing via HoTs and bubbles. *Purchased alone or with the Warden in
the Mines of Moria expansion pack. |
|
·
DPS ·
Tank · DPS/”Support” |
Combo-based class that can
focus on melee or ranged combat, or become a very
self-sufficient tank. *Purchased alone or with the Rune Keeper
in the Mines of Moria expansion pack. |
The Classes,
Individually
Gameplay Video: https://www.youtube.com/watch?v=yx6CNrzWw9w
Beorning Resource Page: https://lotrobasics.com/p/beorning-class-guides.html
Lore & Fantasy
Beornings, long descendants of Beorn, have a deep connection with nature and are largely known for their ability to skin-change into a bear.
Class Description
The Beorning is
the newest class to LOTRO, with unique systems of skin-changing and wrath.
Wrath, which replaces power, functions similar to rage
in World of Warcraft and other MMOs, being built up and consumed in
combat. Beornings are very versatile, allowing them
to perform many roles in a group and take on different challenges depending on
the scenario.
Gameplay Styles
Beornings use a small
variety of single target and AoE attacks in man form
that build wrath, often looking to bleed and debuff
enemies. Bear form allows the Beorning to continue
building wrath or consume their wrath for powerful offensive, defensive, or
healing effects depending on their spec. Beornings
have two choices when it comes to weaponry:
· 2-hander for
slower, heavier hitting, allowing for more damage in bear form
· Dual-wield for
quicker hitting, allowing for more damage in man form and more stats
(especially preferred for healing and tanking Beornings)
Roles
& Specs
· Blue: Tank – Focuses on
grabbing aggro from enemies and using bear form to
gain survivability and damage capabilities
· Red: DPS – Focuses on
bleeding enemies while preparing to consume wrath to unleash devastating blows and
execute enemies
· Yellow: Healer/Support – Focuses on balancing
wrath builders and consumers while healing allies and debuffing
enemies
In group content, Beornings are most often taken for their healing in yellow, however, they are
viable tanks as well. Beornings are strong solo,
with red providing maximum damage and other
specs aiding in difficulty content.
Gameplay Video: https://www.youtube.com/watch?v=skQhlab_hFo
Burglar Resource Page: https://www.lotrobasics.com/p/burglar-class-guides.html
Lore & Fantasy
Burglars, inspired by the iconic Bilbo
Baggins, are known for being sneaky and deceitful. They are masters of stealth,
taking advantage of enemies whenever possible.
Class Description
The burglar is a very faced paced melee
class built around tricking, debuffing, and bleeding
their enemies, as well as and landing strong critical hits. In addition to
strong damage, Burglars provide a lot of utility and support to battle.
Gameplay Styles
The Burglar utilizes a variety of basic
attacks, stealth, DoTs, debuffs, and their critical
chain. Attacking from stealth can allow the Burglar to surprise enemies (and
burgle them!), opening combat with powerful attacks. Scoring critical hits enables
them to use strong finisher skills, potentially dealing massive damage or
strong debuffs. Burglars may also focus on a more
supportive role by tricking their enemies, weakening their defenses and prowess
in battle.
Roles
& Specs
· Blue: DPS – Focuses on
rolling gambles causing debuffs and DoTs on the
enemy, with strong self-sustain while evading attacks
· Red: DPS – Focuses on
attacks from stealth and strong critical hits opening powerful critical chain
skills
· Yellow: Support – Focuses on balancing tricks and
trick removal skills to weaken enemies, enabling groups to deal more damage and
giving fellowship support
In group content, Burglars often
spec into the yellow
or red line, as they are sought after for their
powerful debuffs or damaging capabilities. While
playing solo, red or blue can provide the smoothest experience – with blue being stronger at low levels and for
self-sustain at higher levels.
Gameplay Video: https://www.youtube.com/watch?v=BUQ84nhblrg
Captains Resource Page: https://www.lotrobasics.com/p/captain-class-guides.html
Lore & Fantasy
Captains are leaders of the battlefield,
providing strong support to nearby allies. They are tough to defeat on their own, but are mostly known for buffing their group to help
bring down powerful enemies.
Class Description
The Captain, best utilized in groups, is a slower-paced
melee class that focuses on creating and maintaining powerful buffs for their
fellowship. They have heralds, pet-type NPCs that provide additional boosts to
allies and deal damage in combat.
Gameplay Styles
Captains utilize shouts, cries, and a variety
of melee attacks to buff their allies. Basic abilities open combat phases (battle-readied
and battle-hardened states) which allow them to do further damage
while creating stronger buffs. Although buffing is the primary theme of
Captains, their damaging attacks focus on dealing massive critical hits to take
down foes. Defeating enemies in combat can allow Captains to rally allies or
punish other foes with a devastating shout. Captains can focus their supportive
role and buffs on damage, defenses, or healing.
Roles
& Specs
· Blue: Support/Healer –
Focuses on drawing the attention of enemies while providing defensive buffs to
allies
· Red: Support/DPS –
Focuses on dealing critical damage while providing strong offensive buffs to
allies
· Yellow: Tank/Support – Focuses on healing allies
while dealing chip damage and providing utility and defensive buffs to allies
In group content, all roles are
viable for the Captain, however they are most often seen in red for damage support or yellow as a tank. While playing solo, red will provide maximum kill speed, although the
other specs can be used to take on tougher content with ease.
Gameplay Video: https://www.youtube.com/watch?v=bauzGT3W_Q4
Champion Resource Page: https://www.lotrobasics.com/p/champion-class-guides.html
Lore & Fantasy
The Champion is a classic hack and slash melee
combatant, known for being at the forefront of battle – ready for any fight.
Class Description
The Champion is a basic medium-paced melee
class that has easy to pick up gameplay, often recommended for new players.
They have a unique fervour system, with attacks
building and consuming fervour points.
Gameplay Styles
Champions
utilize a set of abilities centered around building and consuming fervour. Basic attacks can build fervour
and empower the Champion or debuff enemies, while fervour consumers can tear down foes with powerful
area-of-effect or single target attacks, or they may bolster defenses.
Champions have two choices for weapons:
· 2h – Slower
attacking for stronger attacks, often preferred for single target damage
· Dual-wield – Faster
attacking allowing for multiple hits with abilities, often preferred for
tanking or area-of-effect damage
Roles
& Specs
· Blue: Tank (off-tank) –
Focuses on drawing aggro while boosting defenses and debuffing enemies to survive
· Red: ST DPS – Focuses
on dealing strong critical damage to a single target to bring it down quickly
· Yellow: AoE DPS –
Focuses on dealing strong area-of-effect damage to bring defeat to many foes at
once
In group content Champions often
spec into the yellow
for AoE DPS and associated debuffs,
however red may be used for single targets.
While playing solo, any of the DPS lines will be suitable, and blue may be used to bolster defenses for tough
content.
Gameplay Video: https://www.youtube.com/watch?v=ymE_3_cB52w
Guardian Resource Page: https://www.lotrobasics.com/p/guardian-class-guides.html
Lore & Fantasy
The Guardian is a heavy, defensive melee
fighter. Primarily a tank, they are known as being the heart of the fellowship.
Class Description
Guardians are keen on defending allies,
typically seen using a sword and board fighting style. Although, they may
forego this role to unleash the warrior within to focus on a more offensive approach.
Gameplay Styles
Guardians have a variety of basic melee
attacks to boost defenses, debuff enemies, and deal
area-of-effect damage. If the damage role is chosen, many skills gain bleed
effects. They have parry and blocking reaction chains that enable strong
attacks with weapon and shield, that can cause massive bleeds and stuns.
Guardians may swap their shield for a 2-handed weapon for stronger damage,
although this disables shield attacks.
Roles
& Specs
· Blue: Tank – Focuses on
a very sturdy defense with a heavy shield and drawing aggro
from enemies
· Red: DPS – Focuses on
quickly attacking and bleeding enemies while forcing open the parry chain to
unleash powerful bleeds and critical damage
· Yellow: Tank – Focuses on being an offensive tank,
often forgoing a shield, while weakening enemies through debuffs
and dealing AoE damage
In group content, Guardians are
widely expected to tank, however they may provide moderate damage filling a DPS
role. When playing solo, red can provide
a quick experience, while yellow
can deal strong AoE damage and help survivability.
Gameplay Video: https://www.youtube.com/watch?v=HTMuLG0hhmY
Hunter Resource Page: https://www.lotrobasics.com/p/hunter-class-guides.html
Lore & Fantasy
The Hunter, inspired by Legolas, is a
classic ranged class using bow and arrows. They provide the infamous taxi
service in LOTRO, as they may port fellows to different cities around Middle
Earth.
Class Description
Hunters are masters of ranged combat
dealing quick, devastating attacks. They have the unique focus system,
consisting of builders and strong consumers. Additionally, their arsenal
includes traps to debilitate and damage foes and melee attacks if enemies get
close.
Gameplay Styles
Hunter gameplay revolves around the focus
system with induction-based attacks building focus and powerful instant shots
consuming focus. Some shots leave bleeds on foes, while others deal massive
damage on critical hits. During normal combat, utility skills may feel
neglected, but become necessary for Hunters to survive difficult fights.
Roles
& Specs
· Blue: DPS – Focuses on
mobility and shooting while on the move, bleeding enemies and dealing strong
critical hits
· Red: DPS – Focuses on
induction damage and strong critical hits as a steady, powerful archer
· Yellow: DPS/Support – Focuses on traps and
survivability while bleeding enemies and controlling their ability to move
In group content, the Hunter fills
the DPS role, most often in the red line at
higher levels. When playing solo, blue
can provide a smooth, quick-paced experience, while yellow can allow Hunters to take on tricky and
difficult content alone.
Gameplay Video: https://www.youtube.com/watch?v=1TUFAdKeGNw
Lore Master Resource Page: https://www.lotrobasics.com/p/lore-master-class-guides.html
Lore & Fantasy
The Lore Master (LM), inspired by Gandalf
and other wizards, is a powerful spell caster with animal pets. LMs are
infamous for grandiose effects causing lag.
Class Description
Lore Masters bring a lot of utility to
battle, while using magic spells to bring their foes down with the aid of a
variety of animal pets that they can summon. Their spells bring massive AoE burst damage, debilitating debuffs,
and fellowship support. LMs uniquely have spells that cost morale in addition
to power.
Gameplay Styles
The Lore Master carries a unique gameplay
style with a variety of induction-based damaging spells, debuffs,
and some fellowship support spells. For damaging spells, basic abilities
provide slow damage over time that can take a while to build up, while powerful
AoE spells have long cooldowns providing massive
burst damage. Pets primarily work passively, although may provide the LM with
combat boosts. For a more supportive role, LMs provide strong debuffs to weaken enemies, have a small variety of heals
for the fellowship, can restore power, and provide other utility buffs and debuffs.
Roles
& Specs
· Blue: DPS – Focuses on
the LM’s pets, greatly empowering them, while allowing LM and pet attacks and
abilities to benefit each other
· Red: DPS – Focuses on
the LM’s damaging spells, specializing in AoE burst
damage and slowly built sustain damage over time
· Yellow: Support – Focuses on the LM’s debuffs and fellowship support spells to ultimately make
combat easier for groups
In group content, LMs often go red for AoE damage or yellow for debuffs and support. When playing solo, blue can be a strong option early on or for
difficult content, while red will later provide
more damage.
Gameplay Video: https://www.youtube.com/watch?v=reGuIc3i2IE
Minstrel Resource Page: https://www.lotrobasics.com/p/minstrel-class-guides.html
Lore & Fantasy
The Minstrel is known as a master of music and song, primarily using it to bolster
allies, although they may choose to use talents on devastating their foes.
Class Description
Minstrels bring hope to battle, utilizing
cries, calls, ballads, anthems, and finishing codas. They play as a spell
caster with instant-cast damaging spells and a variety of healing spells.
Minstrels may choose from a wide variety of instruments to play and as master
musicians, they can teach other classes to play instruments.
Gameplay Styles
Minstrels carry three stances which change
how some skills function – giving focus to healing, buffs and support, or
damaging foes. Each stance gives a unique gameplay experience, although it is
all built around instant cast ballads, anthems which provide strong fellowship
buffs, and finishing codas providing powerful healing or damage effects. They
also carry an assortment of instant cast cries and calls which deal large
critical and AoE damage and induction-based healing
spells.
Roles
& Specs
· Blue: Healer – Focuses
on healing allies while providing defensive buffs through anthems
· Red: DPS – Focuses on
using their abilities to damage foes, using anthems to provide offensive buffs,
and causing massive critical damage to many foes
· Yellow: Support/Healer – Focuses on a balanced
approach between damage and healing, resulting in powerfully buffing anthems
and ballads, although, individually, damage and healing are inferior to the
other specs
In group content, Minstrels are
widely expected to heal (in blue), however
may provide damage or support instead. When playing solo, red will be the most viable option.
Gameplay Video: https://www.youtube.com/watch?v=YiL4JkzvbDA
Rune Keeper Resource Page: https://www.lotrobasics.com/p/rune-keeper-class-guides.html
Lore & Fantasy
Rune Keepers (RK) are linguistic master
that use runestones and their abilities, to cast spells that can heal allies or
create lightning, fire, and frost to destroy foes.
Class Description
Rune Keepers are naturally destructive
spell casters, however they may use their powers to
heal allies in combat. They use the unique attunement system – which allows the
RK to build Battle Attunement on one side, or Healing Attunement
on the opposite, with finishers consuming attunement for powerful effects.
Gameplay Styles
The Rune Keeper playstyle varies greatly
with specialization. Frost spells are always available and provide utility,
fire spells are induction based and deal damage over time, lightning spells are
instant and deal strong critical damage, and healing spells restore morale over
time. Attunement is built by basic skills, then consumed for powerful effects.
Roles
& Specs
· Blue: Healer – Focuses
on healing the fellowship with powerful heal over times and bubbles
· Red: DPS – Focuses on
fire spells to deal damage over time, both in ST and AoE
· Yellow: DPS – Focuses on lightning spells for
mobility and to deal instant damage with large critical hits
In group content, RKs are flexible
with very strong healing output and high damage in yellow and red.
When playing solo, yellow
is often the preferred choice for quick combat and mobility, however red is also viable.
Gameplay Video: https://www.youtube.com/watch?v=iGBXWkMbWNM
Warden Resource Page: https://www.lotrobasics.com/p/warden-class-guides.html
Lore & Fantasy
The Warden, inspired by Haldir,
is a mobile, combo-based combatant with the ability to tank. They use melee
weapons, a warden’s shield, and a javelin for ranged attacks.
Class Description
Known for their complexity, Wardens provide
a unique experience for LOTRO, with a large emphasis on the gambit system – a
system of gambit builders that can build patterns to make Gambits, which are
powerful abilities that may provide utility, damage, buffs, debuffs,
and self-heals.
Gameplay Styles
With constant shouting at enemies and
whacking them with weapon and shield, Warden gameplay revolves around the
gambit system. Gambits are a set of skills that are built towards with gambit
builders. Wardens have a large list of Gambits available for them to use, however
the most often ones used will provide strong bleeds, single target and AoE light DoTs, buffs to boost defenses, and debuffs.
Roles
& Specs
· Blue: Tank – Focuses on
drawing aggro from enemies, using buffing gambits,
and using AoE light DoTs for strong damage
· Red: Melee DPS –
Focuses melee damaging gambits through bleed DoTs and single target and AoE light DoTs
· Yellow: Ranged DPS (/support) – Focusing on
ranged gambits and basic javelin skills, causing bleeds, light damage, and debuffs from afar
In
group content, Wardens are sought after for their very high damage in red, both AoE and single
target, or as an off- or AoE- tank. When playing solo,
red is the fastest, while blue can allow for soloing tough content, and yellow can provide high
burst killing speed at lower levels.